YOUR LIVING ROOM · TRUE SCALE

Room / XR

Walk around your next arrangement.

Loading your Blender room…
35% virtual
Passthrough + guidesFull virtual room

Furniture stays solid. Walls, floor and existing furniture fade in. On a computer, the background stands in for passthrough.

Room alignment

With Quest room setup completed, allow room access. Select the detected far wall, then the left wall. Uses planes or meshes; falls back to headset floor height when no floor is detected. Geometry stays on your headset.

In the headset, select the floor corner, then a point along the bench wall to the right. Scale stays locked at 1:1.

Room capture

No scan captured

Blue: planes. Gold: mesh. Align the room first, then capture. Includes all supplied object labels. Show live scan reads existing Quest geometry. Start new room scan opens Quest setup when supported (once per XR session). After setup, check alignment, capture again, then upload.

Saves replace the latest capture. Local backup stays in this browser; clearing site data removes it. Upload sends geometry and alignment, not camera images, to private Cloudflare storage. The code protects upload and download and is not remembered. Exit XR if a download needs browser interaction.

Camera and depth checks

Camera test saves 3 JPEG photos in this browser and uploads them privately when an access code is entered. New samples replace the previous three. No depth maps are saved. Preview stops after 30 seconds. Confirm it shows your real room, not an avatar.

Choose CPU first, then enter AR. If unavailable, exit and try GPU. Optional tests do not require depth support to enter AR.

Furniture

Choose here or cycle options inside XR. The 3×2 KALLAX-style cabinet is the earlier custom concept, not a verified IKEA product size.

Desk under the picture

Independent of the far-wall furniture. Larger desk shown at 66 cm high; its chair seat height is estimated.

Side cabinet

BESTÅ: 180 × 41.3 × 74 cm, including legs.

Explore

STOCKHOLM 2025 · 161 × 42 × 83 cm
Far wall: large study unit or compact desk
Headset: point and trigger to select. Drag the slider with the trigger. Press A/X to bring controls in front of you. Left stick moves the room; right stick turns it.